Exactly One Pie · an unlock
In the pocket
Steps, hops and throws on the beat of a chapter's found rhythm count a little toward low magic.
How it unlocks
Four to unlock: rhythms found in the lanes, two each; rooms read in any chapter, half each; carries finished, a quarter each (up to twelve). It all counts toward it, whatever order it comes in, and an unlock is kept once it is reached.
*in_the_pocket{ %unlock[4] %weigh{ %rhythms[2] %rooms[0.5] %carries[0.25] } .page["in-the-pocket"] }
Where you stand shows here, from what this browser keeps.
- rhythms found in the lanes · × 2
- rooms read in any chapter · × 0.5
- carries finished · × 0.25
What nobody loses
Every other way to score stays as it was; the pocket only adds.
A link that tries it opens it for that visit, for anyone. It is new: nobody had it before. No payment exists anywhere in the book.
The other unlocks
- Two registers at once · Choose two registers at the desk and the lanes answer in both, the later one asked first.
- The rhythm groove · Rhythms you have found play softly under every carry.